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Heart of Gold: Difference between revisions

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* The party made their way to [[Waterdeep]], home to the Selûnite resistance, to offer their assistance and exchange information. The journey took them to [[Phandalin]] where a hostile stand-off with a group of Sharrans that were threatening peasants worshipping Tymora. This stand-off ended with the Sharrans defeated and [[Evellon]] and [[Abraxus]] being hit with a fireball. Despite the party's heroic act, [[Sister Garaele]], the town priestess, was not happy saying that they doomed the town by obstructing the Sharrans.
* The party made their way to [[Waterdeep]], home to the Selûnite resistance, to offer their assistance and exchange information. The journey took them to [[Phandalin]] where a hostile stand-off with a group of Sharrans that were threatening peasants worshipping Tymora. This stand-off ended with the Sharrans defeated and [[Evellon]] and [[Abraxus]] being hit with a fireball. Despite the party's heroic act, [[Sister Garaele]], the town priestess, was not happy saying that they doomed the town by obstructing the Sharrans.
* To reach Waterdeep, the party made their way across [[Leilon]], a scorched village that was caught in the cross-fire, where they found the lost traumatized child [[Lyra Jr]]. The party, despite [[Evellon|Evellon's]] objections, agreed to take the child to Waterdeep away from the battlefield.
* To reach Waterdeep, the party made their way across [[Leilon]], a scorched village that was caught in the cross-fire, where they found the lost traumatized child [[Lyra Jr]]. The party, despite [[Evellon|Evellon's]] objections, agreed to take the child to Waterdeep away from the battlefield.
* On their way to Waterdeep, the party had to go though the [[Mere of Death Men]], a undead-infested swamp. The party learned from an injured squad of Selûnites that the undead are raised by a lich. And that the undead seems to be targeting Selûnites more than they are targeting Sharrans.
* On their way to Waterdeep, the party had to go though the [[Mere of Death Men]], an undead-infested swamp. The party learned from an injured squad of Selûnites that the undead are raised by a lich. And that the undead seems to be targeting Selûnites more than they are targeting Sharrans.