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{{Infobox_character
{{Infobox_character
| name = Mishka
| name = Mishka
| image = Mishka.png
| image = MishkaNew.png
| image_caption =  
| image_caption = Token
| race = Human
| race = Human
| class = Warlock
| class = Warlock
| subclass = Great Old One
| subclass = Great Old One
| level = 6
| level = 5
| str = 12 (+1)
| str = 12 (+1)
| dex = 14 (+2)
| dex = 14 (+2)
Line 24: Line 24:


== Background ==
== Background ==
A peculiar and ominous woman, a warlock by trade in service to a god known only to the Prime party thus far… Her motives are unknown but her actions are clear, whatever dark plans she takes part in, there is no telling how it’s gonna turn out…
===What is known===
• Mishka has(?) a brother, that evidently used to make jokes or tell her funny things.
• Mishka doesn’t like talking about her past directly.


== Personality ==
== Personality ==
Mishka is charming, comedic but petty and impulsive. She often pursues grudges doggedly and acts impulsively even when it’s actively harmful to her, or could go poorly.
She seems to enjoy joking around, and cute or otherwise small and doll-like things. Which seems to be why she follows [[3:36]].


== Abilities ==
== Abilities ==
Mishka is a warlock granted exceptional powers through her pact, such as burning crimson eldritch blasts and an uncanny skill with her sickle…


== Relationships ==
== Relationships ==
Mishka seems to like [[3:36]], and [[Jedah]] although her other allegiances are unknown.
The Prime party suspects she has ties to the cult of Hadar, and the god itself but the extent of this connection is unknown.


== Adventure Log ==
== Adventure Log ==


[[Category:Player Characters]]
[[Category:Player Characters]]
===First Encounter===
Mishka is first encountered just at the gate of the city of Waterdeep, initially an unsettling encounter with a peculiar woman, the paladin [[Lyra]] allowed her entry into the city suspecting nothing…
Afterwards, she would appear before them again in the Temple of the Moon. Where, alongside cultists of hadar, she would murder the high priestess of the temple and steal an important Selûnite relic. A small hand mirror, said to be the key to a powerful source of magic by Selûne herself.
===Disappearance===
After this, Mishka would use a relic possessed by the high priestess to disappear through a portal to a strange city, of odd doors and jagged buildings.
This place is the city of Sigil, although the Champions of Gold in the Prime Material Plane do not yet know of this. Here she would encounter the other half of this party, and her misdeeds unknown to them, she would join them on their journeys through the city.
===In The City Of Doors===
Joining the Sigil Team, Mishka would assist them at the House of Information, by using her magic to skip the line and allowing them to gather the information they needed about an individual known as Ur.
As well as several jobs and quests the can undertake, both from this beholder behind the counter and a notice board out front.
A couple things like finding the other half of a pair of magical boots, or assisting an Ice Devil with fulfilling a contract on someone’s soul…
They managed to accomplish the last one, and were payed handsomely. That, and they visited a faction obsessed with emotion, selling the experience of bahamut’s death for an exhorbitant amount of gold after mishka fleeced the worker…
Where the journey continues, has yet to be written…

Latest revision as of 17:42, 11 August 2026

Mishka

Token
Race Human
Class Warlock
Subclass Great Old One
Level 5
Alignment Chaotic Evil
Background Noble
Combat
Hit Points 38
Armor Class 15
STR12 (+1)
DEX14 (+2)
CON14 (+2)
INT8 (-1)
WIS10 (0)
CHA20 (+5)
Meta
Player Dust
Campaign Sigil
Status Alive


Background

A peculiar and ominous woman, a warlock by trade in service to a god known only to the Prime party thus far… Her motives are unknown but her actions are clear, whatever dark plans she takes part in, there is no telling how it’s gonna turn out…

What is known

• Mishka has(?) a brother, that evidently used to make jokes or tell her funny things.

• Mishka doesn’t like talking about her past directly.

Personality

Mishka is charming, comedic but petty and impulsive. She often pursues grudges doggedly and acts impulsively even when it’s actively harmful to her, or could go poorly.

She seems to enjoy joking around, and cute or otherwise small and doll-like things. Which seems to be why she follows 3:36.

Abilities

Mishka is a warlock granted exceptional powers through her pact, such as burning crimson eldritch blasts and an uncanny skill with her sickle…

Relationships

Mishka seems to like 3:36, and Jedah although her other allegiances are unknown.

The Prime party suspects she has ties to the cult of Hadar, and the god itself but the extent of this connection is unknown.

Adventure Log

First Encounter

Mishka is first encountered just at the gate of the city of Waterdeep, initially an unsettling encounter with a peculiar woman, the paladin Lyra allowed her entry into the city suspecting nothing…

Afterwards, she would appear before them again in the Temple of the Moon. Where, alongside cultists of hadar, she would murder the high priestess of the temple and steal an important Selûnite relic. A small hand mirror, said to be the key to a powerful source of magic by Selûne herself.

Disappearance

After this, Mishka would use a relic possessed by the high priestess to disappear through a portal to a strange city, of odd doors and jagged buildings.

This place is the city of Sigil, although the Champions of Gold in the Prime Material Plane do not yet know of this. Here she would encounter the other half of this party, and her misdeeds unknown to them, she would join them on their journeys through the city.

In The City Of Doors

Joining the Sigil Team, Mishka would assist them at the House of Information, by using her magic to skip the line and allowing them to gather the information they needed about an individual known as Ur.

As well as several jobs and quests the can undertake, both from this beholder behind the counter and a notice board out front.

A couple things like finding the other half of a pair of magical boots, or assisting an Ice Devil with fulfilling a contract on someone’s soul…

They managed to accomplish the last one, and were payed handsomely. That, and they visited a faction obsessed with emotion, selling the experience of bahamut’s death for an exhorbitant amount of gold after mishka fleeced the worker…

Where the journey continues, has yet to be written…