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| class = Monk
| class = Monk
| subclass = Warrior of Mercy
| subclass = Warrior of Mercy
| level = 5
| level = 6
| str = 12
| str = 12
| dex = 18
| dex = 18
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| alignment = Lawful Neutral
| alignment = Lawful Neutral
| background = Soldier
| background = Soldier
| hp = 38
| hp = 45
| ac = 18
| ac = 18
| player = [[User:Olivinism|Ronan]]
| player = [[User:Olivinism|Ronan]]
| campaign = [[Prime]], [[Nightmare]]
| campaign = [[Nightmare]], [[Prime]], [[Crucible]]
| status = Alive
| status = Alive
}}
}}


'''Nomad''' is a Warforged Monk - Warrior of Mercy played by [[User:Olivinism|Ronan]] in the [[Prime]] and [[Nightmare]] campaigns.
'''Nomad''' is a Warforged Warrior of Mercy Monk played by [[User:Olivinism|Ronan]] in the [[Nightmare]] and [[Heart of Gold]] campaigns.
== Background ==
== Background ==
Nomad was born deep below the surface, amid a rigid society of constructs, spartan living conditions and endless warfare. For centuries, he simply fought for the belief that it would allow his creators, the [[First Civilization]], to rise to the surface and prosper, while he and his comrades held the line. He was known only as Warforged, as were his comrades, lacking individuality.  
Nomad was born deep below the surface, amid a rigid society of constructs, spartan living conditions and endless warfare. For centuries, he simply fought for the belief that it would allow his creators, the [[First Civilization]], to rise to the surface and prosper, while he and his comrades held the line. He was known only as Warforged, as were his comrades, lacking individuality.  
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In a spot of downtime, Nomad assisted a group of Selunite clerics in the Field Ward near the Northern Gate. During his time here, a Selunite soldier approached with a fallen Sharran soldier in arms; his sister, struck and poisoned by his own greataxe. Nomad endeavored to retrieve a vial of antidote, one which did not come readily due to its use on a Sharran being perceived as wasteful. By infecting himself, he was tended to by his fellow clerics, taking advantage of a brief distraction to steal and escape with his would-be cure. The Sharran soldier was saved, the siblings leaving quickly to avoid further trouble from the cloister.
In a spot of downtime, Nomad assisted a group of Selunite clerics in the Field Ward near the Northern Gate. During his time here, a Selunite soldier approached with a fallen Sharran soldier in arms; his sister, struck and poisoned by his own greataxe. Nomad endeavored to retrieve a vial of antidote, one which did not come readily due to its use on a Sharran being perceived as wasteful. By infecting himself, he was tended to by his fellow clerics, taking advantage of a brief distraction to steal and escape with his would-be cure. The Sharran soldier was saved, the siblings leaving quickly to avoid further trouble from the cloister.
== Trivia ==
* Nomad is a native to the Nightmare, having traveled from it through unknown circumstances to join the party in the Heart of Gold campaign.
* Nomads token was drawn by [[User:Dust|Dust]].


[[Category:Player Characters]]
[[Category:Player Characters]]